Apple has shared some details concerning accessibility features it is working on, dropping some pretty big hints at how it sees augmented everyday reality. Will…
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Google teased translation glasses at last week’s Google I/O developer conference, holding out the promise that you can one day talk with someone speaking in a…
Apparently, during the pandemic, I spent so much time-consuming digital content, I stopped reading print magazines. Last weekend I tried to catch up on reading…
Google has acquired Raxium, a five-year-old Bay Area startup working on microLED display technologies for wearables and augmented and virtual reality (AR and VR) headsets.…
Campus-like office buildings with grassy open-air spaces that melt into indoor spaces. Cubicle farms transformed into a motley mix of private work areas and collaborative…
Nvidia (a client of the author) has lately been doing a lot of fascinating things, from creating workstations designed to conceive the metaverse to digital…
Meta’s plans to levy a 47.5% commission on virtual transactions in its metaverse – an astonishing charge when compared to what other digital operators, including Apple, charge…
After nearly a year of writing this newsletter, I guess it’s time to wade into the metaverse or at least the virtual/augmented reality (VR/AR) dimension…
We know the tech industry wants to convince us we need augmented and virtual reality (AR/VR) solutions, and while gaming experiences seem to dominate the…
Disclosure: Nvidia is a client of the author. Nvidia’s GTC conference is my favorite conference because the company doesn’t just talk about what it’s done;…